Add a Feature
Overview
Process
Research
Define
Design
Test
Iterate
Research
Goals
Understand user motivations and behaviors related to streaming service usage.
Identify pain points in current streaming experiences that ma y influence subscription retention.
Explore existing competitor strategies to uncover gaps and opportunities. Evaluate user perceptions of value and usability for potential new features.
Viewing rewards would be nice - pay me to watch it, heck yes. Free months or premium bundles for a drastically reduced rate, even better. Anything to keep more cash in my pocket. – Participant from Boston
If I’m already watching, why not get something back for it? Earning points for doing what I’m already doing makes it feel like I’m getting more value out of my subscription.. – Participant from Illinois
Users are highly motivated by tangible rewards, particularly free months, discounts, and exclusive content.
Earning points through actions like watching content, referring friends, and engaging with features presents a compelling incentive structure.
Flexibility in reward options, such as subscription discounts, free months, and early access to content, enhances user appeal.
Skepticism around rewards programs highlights the need for a transparent, easily attainable system to build trust and engagement.