The Fort
When I was a kid, my friends and I tried building a fort—but it kept collapsing under our weight. I asked my dad to help, and he agreed—only if I drafted blueprints first. That was my first lesson in design: solve the problem before you build.
The Skatepark
We just wanted a place to skate, but no one wanted us around. So I created a modular skatepark—portable, simple, and easy to store. It was my first attempt at user-centered design, even if I didn’t know the term yet.
The Doghouse
My mom’s friend hated how her dog crate ruined the vibe of her living room. I designed a frame and tabletop that turned it into a sleek console table—redirecting attention to the decor on top, not the crate below.
Fast forward through...
Studied Design
Design school taught me how to think critically, explore without limits, and make mistakes fast. It was where I learned that good design starts with asking the right questions—and isn’t always about having the right answers.
Worked in Design
Working as an architectural and industrial designer sharpened my skills in form, function, and detail. Whether crafting physical models or client-ready presentations, I learned how to bring ideas to life—and communicate them clearly.
Completed UX Academy
UX Academy was the turning point. It helped me bridge my physical design background with digital experiences. I dove deep into research, prototyping, and user testing—building a solid foundation in human-centered design.